Moore introduced the footage as "a chance to see what they've been working on, and a new chance to believe." It's a fuzzy statement, to be sure, and one that was not clarified once the live-action spot, and the keynote, ended. Admittedly, we were perplexed. Was this an indication that the Halo movie was back on track? Or something else?
Bungie later clarified the matter on their website, giving the footage a name ("Arms Race"), and describing it as "the first digital short depicting humanity's struggle to save Earth." Further clarification came from the forums of fansite Bungie.org, with an official Microsoft e-mail confirming "Arms Race" as the first in a series of short films being released throughout the summer, leading up to Halo 3's September release on the Xbox 360.
So no more mystery: the short piece was not a teaser trailer for the Halo feature-length film. Nor was it, as several of us surmised, a last shot at convincing film studios that the franchise had the fortitude to reel in those Hollywood big bucks. No, "Arms Race" is nothing more than the beginning of yet another marketing campaign for the megaton, über-anticipated, HALO 3.
And we couldn't be more relieved.With its teletype terminal commands, and reckless blending of copious CGI effects with scant real-world elements, "Arms Race" would be more at home on the Sci-Fi channel, rather than inviting comparisons to Bungie's stellar in-studio work, produced almost always out of real-time, in-game models.
Aside from the few assembly-line shots of sniper rifles, the only things live-action about "Arms Race" were the barely-breathing actors, trying to look rough and tough despite being dressed in ridiculous, ill-fitting costumes and standing next to purple explosions.

Yes, Blomkamp has made a few arthouse flicks. But what fewer people mention is his day job as a 3d animator for television shows like Smallville, Dark Angel, and Stargate SG-1. What might be fine on broadcast cable over an analog signal just doesn't fly in high-definition, viewed on a flat-screen monitor or an HDTV. The seam between CGI and live-action in his work is entirely transparent, and despite Blomkamp's best attempts to mask the short's shortcomings with quick cuts, it's still readily apparent when something's real, and when it's just a big blue screen.















(Page 1) Reader Comments
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Joystiq came down hard...
I can certainly see where ye are coming from...
And Shawn Elliot from GFW/1up had a few 'choice' words to say about it on todays 1up Yours podcast..
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And, in addition, since this obviously is NOT for some movie, you can't expect some sort of Hollywood production values. Big movies like that can cost 100,000,000 bucks for a reason.
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I would expect WETA to do better than this. It also in a wierd way reminds me of all those 3DO cdrom full motion video games.
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Really? People are still denying that the red light problem exists?
http://www.joystiq.com/2007/07/11/overheard-e3-evidently-they-do-fail-sometimes/
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I think some folks are just reading too much into things at this year's "E3".
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Though I believe them that the clip is mostly for marketing, it definately has the dual purpose of trying to get interest for a movie.
And for the record, I liked it for what it was.
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PS: I love how you put the rant after the break, but we caught you're stupidity ;)
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Oh and I thought it was pretty cool, not really gonna sell any games but cool nonetheless
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Just one soldier???
Someone skimped on the actor budget...
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This and most of Neil's directorial efforts (which I doubt this blogger has even seen) have a simple and realistic feel to them that most "produced" and cliched hollywood efforts all miss.
You can disagree with his directorial and stylistic choices, but please do not mistake his understated, subtle, and intelligent style for incompetence.
I bet the Halo movie was moving in this direction, and was axed because some hot shot exec could not grasp what was going on (much like this blogger).
I'd be interested to see poll feedback on this "short"
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The only thing that looked downright amateur was the explosion at the end, and that's mostly because the guy was just standing there. If it were a couple guys behind cover firing at an off-screen target, it would look downright badass.
Personally I'm looking forward to the movie. If it looks anything like this but with a bit more polish, it will be frickin' sweet. The CGI here is stellar - not overstated and not in-your-face, and blends very well with the live action elements.
The costumes could use some work... those armor pads don't look like they fit well at all, but given a full film's budget I don't expect THAT to be a problem.
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AoD
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Part of my day job is spell checking the translation on hentai games but that doesn't mean it's indicative of my abilities.
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Angel of Death: Micheal Bay doesn't need another big franchise lingering under his ego. He's an alright director, but he's mostly just hot air. I'm sure if not Speilberg was in on Transformers, that film would have ended up sour...
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"A collaboration between Bungie Studios, director Neill Blomkamp, WETA Workshop and Origami Digital LLC, brings the first digital short depicting humanity's struggle to save Earth."
Hi folks, Origami Digital did the CGI, so give them your undeservedly harsh criticism. WETA workshop, the guys that make the armor, weapons, and props, were involved, not their CGI arm, so let's all take a breather. Sheeesh.
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I would suggest looking Blomkamps other works.
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Give the guy a break; it was not even two minutes. This man needs to be the director of the film though. Without any doubt after watching his other short films and this halo tease; that he is perfect for the job.
The movie needs a fresh face and fresh outlook as the director. He will do it good and people need to chill with the comments.
You do realize that it'll be a movie and not a game..right..no movie will ever be like their game counter part (not to the truest degree anyways); so see it for what it is and not for what it wasn't.
Rather have a better film based on a good game then a over bloated cgi filled non sense that trys to mimic the game a little too closely.
looks good and bill just needs to front the film already and get the ball rolling on it.
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Also, wow Joystiq, too much hate. I almost peed myself when I watched that clip.
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Not everyone shares your childish hatred of anything with Microsoft stamped on it. Try and remember your a journalist, be a fan boy when you go home at night.
Trailer was interesting I don't think it was meant to be earth shattering.
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